1/25/2003 @ 3:39 pm by Daniel Eisner
UGP 3 Here are features which have already been added to UGP 3: Console Variables (CVAR). This allows users to alter game variables and settings from the console within the game. This will facilitate debugging, gameplay testing, and customization. will have the graphical capabilities of UPG 2. MIP-Mapping. Level-of-detail in texture maps decreases as objects [...]





