2003-7-1 Dan Eisner * Updated the code and autoconf/automake to work with KDE/QT 3.2 (had to get rid of the popup messages -- didn't want to deal with porting them. Everything else should work fine.) * Updated build system so that it should work on Debian and other non-RedHat systems. (IE, with KDE in different locations. Use the '--prefix' flag to ./configure). 2002-3-5 Dan Eisner * Fixed a clipping bug on large character models * Still looking for someone to help debug a clipping problem with some NVidia cards (I have an ATI card) * Released 2.4 2002-2-17 Dan Eisner * Changed the OpenGL init code. Should get better quality and maybe fix the rendering problems on some GeForce 2 cards * Upped the image size from 100x100 to 120x120 * Released 2.3 2002-2-10 Dan Eisner * AMORMD2 now support MD2 quake2 files for 3d characters * Released version as 2.2 1998-12-05 Alex Zepeda * README: New style. 1998-11-08 Alex Zepeda * Makefile.cvs (all): Use the "common" automoc file now.